Class | Description |
---|---|
Animated3D |
An
Object3D which can be animated via skeletal or pose animation. |
AnimatedGroup |
Helper class to group
Animated3D 's and manipulate them easily. |
BonesImporter |
Contains static importer methods to convert jME and Ardor format to Bones format.
|
BonesIO |
Contains static loader and saver methods.
|
Joint |
A Joint in a
Skeleton . |
JointChannel |
Skeletal animation data related to a single
Joint . |
MeshChannel |
Pose animation data related to a single mesh.
|
MeshData |
Place holder for mesh coordinates.
|
MeshPose |
A pose of mesh vertices.
|
PoseClip |
A single animation in pose animation.
|
PoseClipSequence |
A sequence of
PoseClip s. |
PoseFrame |
A key frame in pose animation.
|
Quaternion |
Represents a rotation.
|
Skeleton |
A collection of
Joint 's which constitute a hierarchy. |
SkeletonDebugger |
Helper class to visually represent a
SkeletonPose . |
SkeletonPose | |
SkinClip |
A single animation for a
Skeleton . |
SkinClipSequence |
A sequence of
SkinClip s. |
SkinData |
Skin contains information how a
Animated3D is deformed with respect to SkeletonPose . |