public class MeshData extends Object implements Serializable
Place holder for mesh coordinates.
MeshData(float[] coordinates, float[] uvs, int[] indices)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public MeshData(float[] coordinates, float[] uvs, int[] indices)
Creates a new MeshData out of given data. Arrays are copied to ensure encapsulation. Coordinates array must be given while others may be null.
Object3D.Object3D(float[], float[], int[], int)