Class PathPosition
raft.kilavuz.runtime.PathPosition All Implemented Interfaces:
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public class PathPosition
a position in an executable path, ie: PathIterator
See Also:
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Field Summary |
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terrainterrain information at this position. |
Constructor Summary |
PathPosition()creates a new PathPosition located at origin and directed at positive z axis,
with no animation and default terrain |
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PathPosition(Vector3 location, Vector3 direction, short animation, short terrain)creates a new PathPosition by using given vectors. |
Field Detail
location
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location in 3d space
direction
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direction in 3d space
animation
public short animation
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animation to reach this position. used for animation system
terrain
public short terrain
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terrain information at this position.
not used at the moment, hopefully future releases will provide and use
terrain information too
Constructor Detail
PathPosition
public PathPosition()
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creates a new PathPosition located at origin and directed at positive z axis,
with no animation and default terrain
See Also:
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PathPosition
public PathPosition(Vector3 location, Vector3 direction, short animation, short terrain) -
creates a new PathPosition by using given vectors.
does not create new instances but refers them.
PathPosition
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creates a new PathPosition by creating Vector3's from given vectors.
PathPosition
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creates a new PathPosition by copying given PathPosition.
Method Detail
clone
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Overrides:
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toString
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Overrides:
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