Package raft.kilavuz.runtime
runtime classes and interfaces used for pathfinding
See:
Description
Interface Summary
AStar.Transition a transition between two nodes
PathIterator a sequence of positions which can be iterated over time.
Paths.Condition used to check if a certain condition is met.
PortalPasser factory interface to create path segments for portals which require sepecific action
Class Summary
AStar an generic A* path finding implementation.
AStar.Node base class of all A* nodes
AStar.Path result of a successfull path find attempt
Land runtime pathfinding information
Land.Point a point in grid space.
Land.Portal line of (generally) border cells which leads to same sector with same action.
Land.Sector a rectangular region which is freely traversable with simple steps
LicenseManager license are loaded with this class
PathContext encapsulated information about pathfinding enviroment.
PathPosition a position in an executable path, ie: PathIterator
Paths

provides static methods to create and manipulate paths.

Paths.Wrapper utility class to wrap another PathIterator which delegates calls to wrapped one.
Vector3 a three-dimensional vector.
Enum Summary
Direction cardinal 2d direction
Exception Summary
LicenseException unchecked exception thrown to indicate a license failure.
NoPathException checked exception to indicate an unsuccessful path find attempt
Package raft.kilavuz.runtime Description
runtime classes and interfaces used for pathfinding
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