Class Step
raft.kilavuz.grid.Step
public class Step
piece of information about a grid cell and how it is reached
Field Summary |
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actionaction to take to reach this point or Land.ACTION_NONE if no action required. |
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elevationelevation at the point reached with this step |
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terrainterrain type at the point reached with this step. |
Constructor Summary |
Step(float elevation, short action)creates a new Step with Land.DEFAULT_TERRAIN |
Step(float elevation, short terrain, short action)creates a new Step |
Method Summary |
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toString()returns a string representation of this step |
Field Detail
elevation
public final float elevation
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elevation at the point reached with this step
action
public final short action
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action to take to reach this point or Land.ACTION_NONE if no action required.
ie. our moving unit can move to this point with normal movement.
custom StepChecker implementations can define additional actions
See Also:
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terrain
public final short terrain
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terrain type at the point reached with this step.
currently terrain information is neither generated nor used.
hopefully future relases will have support for it
Constructor Detail
Step
public Step(float elevation,
short terrain,
short action)
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creates a new Step
Parameters:
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elevation - elevation at the point reached with this step
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terrain - type in this step, not used
Step
public Step(float elevation,
short action)
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creates a new Step with Land.DEFAULT_TERRAIN
Parameters:
-
elevation - elevation at the point reached with this step
Method Detail
toString
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returns a string representation of this step
Overrides:
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